She tells a great story of how she and her children (the Banana Birds) got trapped. She is trapped and you will need all of the Banana Birds to free her. Search in the clouds until you go to another area. When you get the Gyrocopter, fly to the clouds. Proper timing is important, as mistiming will result in a long spark that fills the screen. Wait until it completely crosses the screen before resuming the game. If done correctly, the end pieces will remain on screen, but the middle will be still moving. Normally it will diffuse on the metal barrel, but you can dodge it completely by pausing the game when the lower spark appears. Rool (in the sub) easier, pause the game when he starts firing the lower sparks from his generator. The game will automatically enter the name "Dixie". Select a single player game and instead of entering a name, choose "OK". When you get to select a game, choose an empty file. The Lost World will appear in the light blue circle in the water between the rocks. Jet ski around the rocks in a counterclockwise circle eight times or until a noise is heard. The riddle that Baffle the Bear decodes immediately after you give him the mirror that reads, "To open the gate, at the two doors, make eight," refers to the following: Find the four rocks that are placed in a circular shape. Press L, R, A, B, X, Y at the game over screen when the small cubes appear after the song is done to play different notes. This code also allows the game to be finished with a 105% completion and a different ending. Enter and beat the Banana bird cave behind the waterfall to find 85 bonus coins.Įnter HARDR to make the game more challenging.Įnter TUFST. Approach and touch the waterfall on the left side of the map. Swim to the waterfall to the left of Funky's Rentals without any companions. Dixie will cry to confirm correct code entry. Enter one of the following codes for the corresponding effect:Įnter ASAVE to automatically save after each completed level.Įnter MERRY to hear Christmas music and turn the stars into bells, and bananas into blue presents during the bonus levels.Įnter COLOR to dress Dixie's in purple and Kiddy's in green.Įnter WATER. Press L, R(2), L, R(2), L, R, L, R to display a cheat menu. Highlight a saved game file at the game selection screen. † Barbos's Barrier was moved to Pacifica in the Game Boy Advance version.Donkey Kong Country 3 - Dixie Kongs Double Trouble * Exclusive to the Game Boy Advance version. Donkey Kong Country 3: Dixie Kong's Double Trouble! ( GBA) Bonus Coin ( Donkey Kong Country 3: Dixie Kong's Double Trouble!).Oddly, the paid Bonus Coins are not depleted from the player's count.Ĭollecting every Bonus Coin causes the Time Attack mode to be unlocked. The Bonus Coin fee varies between each world. Bonus Coins can be used to play the cards game from the bear's Sheepy Shop in each world. The cheat only works if the player starts a new game, where the Kongs start out with every Bonus Coin.īonus Coins have a different role in Donkey Kong Land III, which features 78 of them in total. In the GBA version, from the game selection menu, the player must go to the "Cheat" menu, under "Options", and enter "AQUA" in the field below.If they fail at this challenge, Dixie and Kiddy cannot re-enter the secret cave to retry it. By completing the challenge, the Kongs receive every Bonus Coin that they did not have previously. In it, the Kongs must swim into a waterfall located to the left of Bazaar's General Store, and enter its secret cave. In the SNES version, at the Select Game menu, the player must highlight a saved game and press, then enter WATER.There is a way to obtain every Bonus Coin without completing every Bonus Area: To accommodate this change, Boomer now charges 18 Bonus Coins per demolishing one of the first four boulders, and 26 to demolish the final boulder blocking Rocket Rush. The extra Bonus Coins are obtained from completing Bonus Areas within levels of Pacifica and defeating Kroctopus in Razor Ridge. In the Game Boy Advance remake, 13 more Bonus Coins were added, bumping up the total to 98 Bonus Coins. For the final level, Rocket Rush, Boomer charges a higher fee of 25 Bonus Coins to destroy its associated boulder. (This concept is somewhat similar to how the Kongs pay a Kremkoin toll to Klubba per accessing a Lost World level each). They can only be destroyed if the Kongs visit Boomer and pay him 15 Bonus Coins to demolish the boulder per each of the first four levels. The later bosses also relinquish a Bonus Coin when they are defeated.Īt Krematoa, each level is obstructed by a boulder. Each level has two of them to collect, but a few levels in Krematoa have three Bonus Coins, and Rocket Rush has none. In Donkey Kong Country 3: Dixie Kong's Double Trouble!, there are a total of 85 Bonus Coins. History Donkey Kong Country 3: Dixie Kong's Double Trouble! 1.1 Donkey Kong Country 3: Dixie Kong's Double Trouble!.
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